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Installation

Welcome to the official Gamedev AI documentation! This page will focus on how to quickly add the assistant to your current Godot 4.6 project.

Requirements

  • Godot Engine: Version 4.6 or higher (native .gdextension support is not required, the plugin runs pure GDScript).
  • Google or OpenRouter account for API keys.

Manual Step-by-Step (GitHub)

  1. Create or open an existing project in Godot 4.6.
  2. Navigate to your project's root folder (where the project.godot file is located).
  3. Create an addons folder (if it doesn't already exist).
  4. Inside addons/, download or clone the plugin repository:
bash
git clone git@github.com:fredarts/gamedev_ai.git

(Or download the .zip file from the Releases tab on GitHub and extract it inside res://addons/gamedev_ai).

Activating in the Editor

With the files in place:

  1. Open your Godot project editor.
  2. Go to the Project menu at the top and choose Project Settings.
  3. Navigate to the Plugins tab at the top.
  4. Find Gamedev AI in the list of installed plugins.
  5. Check the Enable box.

That's it! When you enable it for the first time, you will see the Gamedev AI Chat panel appear in your editor's right Dock.

Next Step: Configure your API Key \u27A4

Released under the MIT License.